ShockZone ™ — Games and Gamers
This fascinating, fact-filled series on video games will engage young fans of this incredibly popular pastime. Reflecting the look and feel of their subject, the books cover various high-interest aspects of video games, including how they work, how they developed, stars of the industry, its culture and competitions, online safety and gaming etiquette, and what it’s like to work in video games.
| Title | Season | © | Add to Cart |
|---|---|---|---|
| The Brain-Boosting Benefits of Gaming | 2014 | ||
| The Epic Evolution of Video Games | 2014 | ||
| The Awesome Inner Workings of Video Games | 2014 | ||
| The Wild World of Gaming Culture | 2014 | ||
| The Crazy Careers of Video Game Designers | 2014 | ||
| The Biggest Names of Video Games | 2014 |
- Available in limited formats
- Soon! Spring 2026
- New! Fall 2025
- New! Spring 2025
Lerner eSource™ offers free digital teaching and learning resources, including Common Core State Standards (CCSS) teaching guides. These guides, created by classroom teachers, offer short lessons and writing exercises that give students specific instruction and practice using Common Core skills and strategies. Lerner eSource also provides additional resources including online activities, downloadable/printable graphic organizers, and additional educational materials that would also support Common Core instruction. Download, share, pin, print, and save as many of these free resources as you like!
ShockZone ™ — Games and Gamers
This fascinating, fact-filled series on video games will engage young fans of this incredibly popular pastime. Reflecting the look and feel of their subject, the books cover various high-interest aspects of video games, including how they work, how they developed, stars of the industry,… View →


