The Awesome Inner Workings of Video Games

From the Series ShockZone ™ — Games and Gamers

  • Interest Level: Grade 5 - Grade 8   ·  
  • Reading Level: Grade 5

Gamers, beware—your video games can think for themselves! Ever wondered what’s inside the plastic of your video game console but don’t want to crack it open to find out? Crack open this book instead! You’ll learn what computer code looks like, how a game console’s “brain” makes decisions, and how its memory allows you to return to play each day without starting from scratch.

Format List Price Your Price Qty
978-1-4677-1779-3
$39.99 $29.99
978-1-4677-5994-6
$46.65 $34.99
Interest Level Grade 5 - Grade 8
Reading Level Grade 5
Genre Nonfiction
Copyright 2014
Publisher Lerner Publishing Group
Brand ShockZone ™
Imprint Lerner Publications ™, Lerner Digital ™
Language English
Number of Pages 32
Publication Date 2013-08-01
Reading Counts! Level 5.5
BISACS JNF012010, JNF012000, JNF021060
Dewey 794.8
Graphics Full-color illustrations
Dimensions 6.375 x 9.25
Lexile 850
Guided Reading Level S
ATOS Reading Level 5.7
Accelerated Reader® Quiz 159771
Accelerated Reader® Points 1.0
Features Bibliography/further reading, Glossary words bolded within text, Index, Reviewed, Table of contents, Teaching Guides, and eSource

Reviews

VOYA

“This high-interest series will capture the attention of the video game generation….This is an entertaining and informative set with design and content best suited for young teens.” —VOYA

School Library Journal, Series Made Simple

“Young gamers who wonder what’s inside their Xboxes or how those dramatic graphics are created will come away from these satisfying volumes with plenty of facts.” —School Library Journal, Series Made Simple

Author: Arie Kaplan

Arie Kaplan has written jokes and comedy sketches for the television series TruTV Presents: World's Dumbest…. He has also written humor articles for MAD Magazine. Aside from his work as a comedy writer, Arie has written numerous nonfiction books for young readers on subjects ranging from the life of Vlad the Impaler to the history of pop music. As a comics writer, he has written comic book stories and graphic novels for DC Comics, Archie Comics, Bongo Comics, IDW Publishing, Penguin Young Readers Group, and other publishers. He is the author of the acclaimed nonfiction book From Krakow to Krypton: Jews and Comic Books, which was a 2008 finalist for the National Jewish Book Award. He lives with his family in New York City. Please check out his website, www.ariekaplan.com

Lerner eSource™ offers free digital teaching and learning resources, including Common Core State Standards (CCSS) teaching guides. These guides, created by classroom teachers, offer short lessons and writing exercises that give students specific instruction and practice using Common Core skills and strategies. Lerner eSource also provides additional resources including online activities, downloadable/printable graphic organizers, and additional educational materials that would also support Common Core instruction. Download, share, pin, print, and save as many of these free resources as you like!

ShockZone ™ — Games and Gamers

This fascinating, fact-filled series on video games will engage young fans of this incredibly popular pastime. Reflecting the look and feel of their subject, the books cover various high-interest aspects of video games, including how they work, how they developed, stars of the industry… View available downloads →