The Awesome Inner Workings of Video Games

From the Series ShockZone ™ — Games and Gamers

  • Interest Level: Grade 5 - Grade 8
  • Reading Level: Grade 5

Gamers, beware—your video games can think for themselves! Ever wondered what’s inside the plastic of your video game console but don’t want to crack it open to find out? Crack open this book instead! You’ll learn what computer code looks like, how a game console’s “brain” makes decisions, and how its memory allows you to return to play each day without starting from scratch.

Format Your Price Add
978-1-5124-5203-7
$29.99
978-1-4677-5994-6
$34.99
978-1-5124-4250-2
$6.99
Available at all major wholesalers and distributors. Save 25% off list price on hardcovers and ebooks when you buy direct! Digital purchases will be accessed on Lerner Digital Bookshelf. An account will be created for you after purchase.
Interest Level Grade 5 - Grade 8
Reading Level Grade 5
Genre Social Studies
Copyright 2014
Publisher Lerner Publishing Group
Brand ShockZone ™
Imprint Lerner Publications ™
Language English
Number of Pages 32
Publication Date 2015-08-01
Reading Counts! Level 5.5
Text Type Informational/Explanatory
BISACS JNF021060, JNF012010, JNF012000
Dewey 794.8
Graphics Full-color illustrations
Dimensions 6.375 x 9.25
Lexile 850
Guided Reading Level S
ATOS Reading Level 5.7
Accelerated Reader® Quiz 159771
Accelerated Reader® Points 1.0
Features Bibliography/further reading, Glossary words bolded within text, Index, Reviewed, Table of contents, Teaching Guides, and eSource

Reviews

VOYA

“This high-interest series will capture the attention of the video game generation….This is an entertaining and informative set with design and content best suited for young teens.” —VOYA

School Library Journal, Series Made Simple

“Young gamers who wonder what’s inside their Xboxes or how those dramatic graphics are created will come away from these satisfying volumes with plenty of facts.” —School Library Journal, Series Made Simple