Fall 2024

Losing Hit Points

From the Series Lorimer Real Love

  • Interest Level: Grade 8 - Grade 12
  • Reading Level: Grade 3

Trans teen Journey has the chance to play an epic game of Dungeons & Dragons. Surprise encounters are common in D&D, but what Journey doesn’t expect is to reconnect with an ex-friend who they still love and have wronged in the past.

Equal parts touching and laugh-out-loud funny, Losing Hit Points is a nerdy queer romance book filled with goblins, adventure, and the healing power of admitting our mistakes.

K.A Mielke’s newest novel melds the fun of the popular fantasy role-playing game with a touching plot about making up for the past while looking ahead towards a brighter future—together.

Format Your Price Add
978-1-4594-1809-7
$20.99
978-1-4594-1808-0
Temporarily out of stock
$14.99
Available at all major wholesalers and distributors. Save 25% off list price on hardcovers and ebooks when you buy direct! Digital purchases will be accessed on Lerner Digital Bookshelf. An account will be created for you after purchase.
Interest Level Grade 8 - Grade 12
Reading Level Grade 3
Genre High/Low, Young Adult
Category Diverse Books: LGBTQIA+, Diverse Books: #OwnVoices, Diversity, SEL: A Self-Awareness, SEL: B Self-Management, SEL: C Social Awareness, SEL: D Relationship Skills, Social Emotional Learning
Copyright 2024
Publisher James Lorimer and Company Ltd., Publishers
Imprint Lorimer Children & Teens
Language English
Number of Pages 184
Publication Date 2024-08-01
Text Type Fiction—Romance
BISACS YAF052040, YAF031000, YAF058120
Dewey [Fic]
Dimensions 5.25 x 7.5
Lexile 670
Features Author/Illustrator biography and Reviewed

Author: Kristopher Mielke

K. A. Mielke (he/they) is the author of Losing Hit Points and co-author of Victory Lap. They love drinking too much coffee, watching long video essays about philosophy and cartoons, and writing about queer heroes and hungry monsters. They live outside of Erin, Ontario.

Reviews

Kirkus Reviews

“This accessibly written title will draw in reluctant readers and appeal especially to gamers. . . . Will engage readers, leaving them alternately cheering and screaming at the cast.”—Kirkus Reviews