The Case of the Clicking Clock

Solving Mysteries Through Science, Technology, Engineering, Art & Math

From the Series Jesse Steam Mysteries

  • Interest Level: Grade 2 - Grade 5
  • Reading Level: Grade 3

A summer trip to her grandparents’ house was going great until Jesse gets caught up in a mystery in the attic. When she encounters a pair of spooky green eyes during a lightning storm, Jesse sets out to use engineering skills to solve the Case of the Clicking Clock.

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978-1-63440-945-2
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Interest Level Grade 2 - Grade 5
Reading Level Grade 3
Category STEM, STEM: Math
Copyright 2021
Publisher Red Chair Press
Imprint Red Chair Press
Language English
Number of Pages 64
Publication Date 2020-08-01
Text Type Informational Fiction
BISACS JUV028000, JUV072000, JUV045000
Dewey [Fic]
Dimensions 6 x 9
Lexile 710
Guided Reading Level R
Features Table of contents, Teaching Guides, and eSource

Author, Illustrator: Ken Bowser

Ken Bowser’s work has appeared in hundreds of books and countless periodicals. His work today is created digitally on a computer. He works out of his studio in Central Florida.

Lerner eSource™ offers free digital teaching and learning resources, including Common Core State Standards (CCSS) teaching guides. These guides, created by classroom teachers, offer short lessons and writing exercises that give students specific instruction and practice using Common Core skills and strategies. Lerner eSource also provides additional resources including online activities, downloadable/printable graphic organizers, and additional educational materials that would also support Common Core instruction. Download, share, pin, print, and save as many of these free resources as you like!

Jesse Steam Mysteries

Ten-year-old Jesse Steam’s curiosity about how the world works leads her to one mystery after another as she pedals around town with Mr. Stubbs, her tabby cat, keeping her company in the bike basket. Using simple scientific tools and their powers of observation, Jesse and her… View available downloads →

Reviews

Kirkus Reviews

“This effort models STEAM concepts in such an inviting way that readers will be inspired to make their own explorations.”—Kirkus Reviews