The Inkberg Enigma
“Haven’t you always thought there’s something WEIRD about this town, Miro?”
Miro and Zia live in Aurora, a fishing town nestled in the shadow of an ancient castle. Miro lives in his books; Zia is never without her camera. The day they meet, they uncover a secret. The fishing works, the castle, and the town council are all linked to an ill-fated 1930s Antarctic expedition. But the diary of that journey has been hidden, and the sea is stirring up unusual creatures. Something has a powerful hold over the town.
With Zia determined to find out more, Miro finds himself putting aside his books for a real adventure.
|Interest Level||Grade 2 - Grade 5|
|Reading Level||Grade 2|
|Genre||Fiction, Graphic Novels|
|Number of Pages||128|
School Library Journal
“Leaving readers with a satisfying open-ending, teasing at the potential for more stories to come, this tale will have readers searching for further clues on their own.”—School Library Journal
“[T]he aquatic, gothic mystery breathes life into the . . . narrative.”—Publishers Weekly
“[A] diverting tale and an interesting pair of odd-couple kid detectives.”—Booklist
“Villains, magical books, and creatures from the deep combine for a fast-paced, rollicking graphic mystery.”—Kirkus Reviews
Author, Illustrator: Jonathan King
Jonathan King is a filmmaker and comic artist whose comics have featured online and in anthologies. His debut feature Black Sheep remains one of New Zealand's biggest-selling films and received numerous international awards.