Sporty Bugs and Errors
From the Series Sports Coding Concepts
Using the action-packed world of sports, this book teaches young readers fundamental coding concepts without using a computer. Learn all about bugs and errors, how to fix them, and how to start seeing them everywhere—especially in sports! Paper and pencil activities give readers real-world understanding of coding concepts.
|Interest Level||Grade 1 - Grade 3|
|Reading Level||Grade 1|
|Category||Makerspace, Makerspace: Computers/Technology, STEM, STEM: Technology/Coding|
|Publisher||Lerner Publishing Group|
|Imprint||Lerner Publications ™|
|Number of Pages||32|
School Library Journal, Series Made Simple
“With an emphasis on rote movement, sequences, and clear results, sports provide fine metaphors for computer programming.”—School Library Journal, Series Made Simple
Author: Allyssa Loya
Allyssa Loya is an elementary school librarian in North Texas. Her passion for bringing meaningful learning to students let her to cultivate a technology-forward library that includes a makerspace and coding club. She loves sharing her knowledge with her peers and presents on topics that impact future ready libraries.