Jane Doe and the Cradle of All Worlds
From the Series The Jane Doe Chronicles
John Doe and his infant daughter, Jane, appeared on the steps of the Manor the night the earthquakes started and the gateway to the Otherworlds closed. The people on the remote island of Bluehaven have despised them ever since, blaming Jane and her father for their exile. Fourteen years after that night, the largest earthquake yet strikes. The Manor awakens, dragging John into its labyrinth. Accompanied by a pyromaniac named Violet and a trickster named Hickory, Jane must rescue her father and defeat an immortal villain who is trying to harness the mythical power of the Manor.
Format | Your Price | Add |
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978-1-5415-3921-1
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$13.49 | |
978-1-5415-4652-3
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$22.99 |
Author: Jeremy Lachlan
Bookseller Jeremy Lachlan has always been obsessed with big epic adventures in books and film—Star Wars, The Chronicles of Narnia, Jurassic Park. He was inspired to write The Jane Doe Chronicles while lost in the Cairo Museum. Jeremy lives in Sydney, Australia.
Lerner eSource™ offers free digital teaching and learning resources, including Common Core State Standards (CCSS) teaching guides. These guides, created by classroom teachers, offer short lessons and writing exercises that give students specific instruction and practice using Common Core skills and strategies. Lerner eSource also provides additional resources including online activities, downloadable/printable graphic organizers, and additional educational materials that would also support Common Core instruction. Download, share, pin, print, and save as many of these free resources as you like!
The Jane Doe Chronicles
For countless centuries, the people of Bluehaven worshiped the Manor―trekking through its gateway to the Otherworlds, returning with tales of adventure―until the Night of All Catastrophes, when the Manor sealed its doors. On that very night, two strangers arrived in Bluehaven: John Doe… View available downloads →
Awards
- Australian Book Industry Award
Reviews
Booklist
“®eads like a dramatized Indiana Jones or Tomb Raider video game. . . . [T]he quick pace and witty voice make this a good fit for adventure fans.”—Booklist
School Library Journal
“Purchase where adventure is in strong demand.”—School Library Journal
Kirkus Reviews
“[A] breathless, fun crawl through a maze of twisty passages.”—Kirkus Reviews