Fall 2025

Could Robots Rule the World?

Discover the Science behind Robotics

From the Series The Big Questions Answered

  • Interest Level: Kindergarten - Grade 3
  • Reading Level: Grade 2

It’s a big question—could robots rule the world?

Robots are fascinating, just like the roboticists who create them! Discover the incredible ways robots can help shape our future and discover . . .

  • The robots exploring the depths of the ocean to the vastness of space
  • How roboticists are tackling climate change
  • The possibility of robots taking over the world as we know it!

. . . and so much more

Beautifully bound with stunning illustrations, The Big Questions Answered is a narrative nonfiction series and complete young science resource in one, with QR codes to download free teacher and parent resources and kids’ packs. Start a lifelong interest in science—it can change the world!

Format Your Price Add
978-1-83569-145-8
$14.99
Available at all major wholesalers and distributors. Save 25% off list price on library bound hardcovers and all eBook and eBook with Audio editions when you buy direct! Digital purchases will be accessed on Lerner Digital Bookshelf. An account will be created for you after purchase.
Interest Level Kindergarten - Grade 3
Reading Level Grade 2
Genre Science
Category 5 Kinds of Nonfiction, 5KN: Traditional Nonfiction
Copyright 2025
Publisher Hungry Tomato Ltd.
Imprint Beetle Books
Language English
Number of Pages 40
Publication Date 2025-10-07
Text Type Informational/Explanatory
BISACS JNF061020, JNF012000, JNF061010
Dewey 629
Dimensions 7.5 x 10
Guided Reading Level O
Features Glossary, Original artwork, Pronunciation guide, and eSource

Author: Eliza Jeffery

Eliza Jeffery is an author with a degree in English and creative writing, plus a master’s in professional writing. She creates engaging nonfiction that inspires children to explore the world.

Illustrator: Daniel Limon

Daniel Limon is an illustrator based in a village near Barcelona. He graduated from the school of Arts Llotja, specializing in illustration. After that he worked in the video game industry on Pyrostudios and Ubisoft as a graphist and character/environment designer.