Game of Nim and Graph Theory

Fun, Hands-On Activities for Learning Math

From the Series Math Lab for Kids

  • Interest Level: Grade 3 - Grade 6
  • Reading Level: Grade 4

Math Lab for Kids proves that math is more than just numbers—the hands-on activities in this book make learning math fun! With Game of Nim and Graph Theory, kids learn winning strategies for Nim, a game first played in China more than 1,000 years ago, and explore the famous Bridges of Königsberg problem that spawned an entire field of mathematics. No expensive supplies are required! Everything needed to complete the activities are included or can be found around the house. Math Lab for Kids: Game of Nim and Graph Theory will give kids a great experience and a solid foundation in a subject that’s more important than ever.

Format Your Price Add
978-1-63159-453-3
$20.99
Available at all major wholesalers and distributors. Save 25% off list price on hardcovers and ebooks when you buy direct! Digital purchases will be accessed on Lerner Digital Bookshelf. An account will be created for you after purchase.
Interest Level Grade 3 - Grade 6
Reading Level Grade 4
Category 5 Kinds of Nonfiction, 5KN: Active Nonfiction
Copyright 2017
Publisher Quarto Publishing Group USA
Imprint Quarry — Quarto Library
Language English
Number of Pages 32
Publication Date 2018-08-01
Text Type Procedural
BISACS JNF035050, JNF035000, JNF013030
Dewey 511
Graphics Full-color illustrations
Dimensions 8.5 x 8.75
Lexile 920
Features Reviewed and Table of contents

Author: Rebecca Rapoport

Rebecca Rapoport holds degrees in mathematics from Harvard and Michigan State. She is known as an innovator of new methods to introduce children to the critically important world of STEM education.

Author: J. A. Yoder

J.A. Yoder is an educator and engineer with the philosophy that hands-on creative work is both the most fun and the most effective way to learn.

Reviews

Ronald L. Graham

“A wonderful collection of attractive math topics that will entertain and inform kids (and their parents). A great way to share a stimulating learning activity.”—Ronald L. Graham, Professor in Computer Science and Engineering at the University of California, San Diego; former Mathematical Association of America president; former American Mathematical Society president; former Bell Labs Chief Scientist