The Zephyr Conspiracy

From the Series Level Up

  • Interest Level: Grade 6 - Grade 12
  • Reading Level: Grade 4

In a virtual reality treasure hunt game, a gamer named Gadget is a steampunk pirate looking for her captain’s lost treasure—a mysterious mechanical device. If she can find the scattered pieces that make up the device, she’ll be released from the game. But the further she gets into it, the more Gadget worries she’s in over her head. In a game where it’s hard to know who’s a real person and who’s a non-player character, can Gadget trust anyone?

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978-1-5124-3985-4
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Interest Level Grade 6 - Grade 12
Reading Level Grade 4
Genre High/Low, Young Adult
Copyright 2017
Publisher Lerner Publishing Group
Imprint Darby Creek ™
Language English
Number of Pages 112
Publication Date 2017-08-01
Text Type Fiction—Science Fiction/Fantasy
BISACS YAF019010, YAF012000, YAF001000
Dewey [Fic]
Dimensions 5.25 x 7.5
Lexile 610
Features Author/Illustrator biography and Reviewed

Reviews

VOYA

“[A]n easy-reading, fast-paced series of six gamer adventures.”—VOYA