Strange Medicine

A History of Medical Remedies

From the Series The Sickening History of Medicine

  • Interest Level: Grade 3 - Grade 6   ·  
  • Reading Level: Grade 4

It’s easy to take a pill when we aren’t feeling well. But did you know that the art of making medicines goes back thousands of years? Early remedies weren’t always so easy—or effective. Some seemed downright disgusting. Wine infused with a venomous snake was used to cure fatigue and hair loss. Snail slime soothed burns, and a mixture of ear wax and mud treated headaches. Discover more about how medicine was practiced centuries ago and how, eventually, scientists discovered some truly amazing remedies, from the magic bullet that treated syphilis to the insulin used for diabetes.

Format Your Price
978-1-5124-1559-9
$20.99
978-1-5124-3076-9
$7.99
978-1-5124-2711-0
$31.99
Interest Level Grade 3 - Grade 6
Reading Level Grade 4
Genre Nonfiction
Category Science, STEM, STEM: Life Science/Health and Human Body
Copyright 2017
Publisher Lerner Publishing Group
Brand Hungry Tomato ®
Imprint Hungry Tomato ®
Language English
Number of Pages 32
Publication Date 2017-01-01
Reading Counts! Level 9.4
Text Type Informational/Explanatory
BISACS JNF025000, JNF024020
Dewey 610
Graphics Full-color illustrations
Dimensions 7 x 9
Lexile 1050
Guided Reading Level X
Features Glossary, Index, Reviewed, and Table of contents

Reviews

Booklist

“[S]ure to pique the interest of history-hungry youngsters.”—Booklist

School Library Journal

“Reluctant readers, history enthusiasts, and trivia buffs are but a few of the kids who will enjoy the content in these repulsive reads.”—School Library Journal

Author: John Farndon

John Farndon is Royal Literary Fellow at Anglia Ruskin University in Cambridge, UK, and the author of a huge number of books for adults and children on science, technology, and nature.

Illustrator: Venitia Dean

Venitia Dean is a freelance illustrator who grew up in Brighton, UK. She has always loved drawing, ever since she could hold a pencil! As a teenager, she discovered a passion for figurative illustration, and then when she turned nineteen she was given a digital drawing tablet for her birthday and started transferring her work to the computer. She hasn't looked back since! As well as illustration, Venitia loves reading graphic novels and walking her dog, Peanut.