A World of Programming

From the Series Kids Get Coding

  • Interest Level: Grade 1 - Grade 4
  • Reading Level: Grade 3

How do you connect with the digital world? Your computer is the machine that gets you there.

Discover what digital content is and how it’s made, stored, and used. Then use the link in this book to put your new digital knowledge to use through fun activities online! Self-directed projects and activities help kids learn the basics of coding.

What’s an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.

Format Your Price Add
978-1-5124-1362-5
$19.99
978-1-5124-1603-9
$10.99
978-1-5124-2200-9
$29.99
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Interest Level Grade 1 - Grade 4
Reading Level Grade 3
Category 5 Kinds of Nonfiction, 5KN: Active Nonfiction, 5KN: Traditional Nonfiction, Makerspace, Makerspace: Computers/Technology, STEM, STEM: Technology/Coding
Copyright 2017
Publisher Lerner Publishing Group
Imprint Lerner Publications ™, LernerClassroom
Language English
Number of Pages 24
Publication Date 2016-08-01
Reading Counts! Level 5.3
Text Type Informational/Explanatory
BISACS JNF012000, JNF012040
Dewey 005.1
Graphics Full-color illustrations
Dimensions 7.5 x 8.875
Lexile 810
Guided Reading Level P
Features Charts/Graphs/Diagrams, Glossary, Index, Page Plus™, Teaching Guides, and eSource