Coding, Bugs, and Fixes

From the Series Kids Get Coding

  • Interest Level: Grade 1 - Grade 4   ·  
  • Reading Level: Grade 3

How do computers know what you want them to do? They receive instructions called code with the specific steps needed to perform a task. Learn how to create codes, what happens when instructions are out of order, and how mistakes are fixed. Once you know the basics, use the link in this book to go online and try coding yourself!

Format List Price Your Price Qty
978-1-51241-359-5
$26.65 $19.99
978-1-51241-600-8
$7.99 $7.99
978-1-51241-380-9
$39.99 $29.99
Interest Level Grade 1 - Grade 4
Reading Level Grade 3
Genre Nonfiction
Subject Makerspace, Makerspace: Computers/Technology, STEM, STEM: Technology/Coding
Copyright 2017
Publisher Lerner Publishing Group
Imprint Lerner Publications ™, LernerClassroom
Language English
Number of Pages 24
Publication Date 2016-08-01
Reading Counts! Level 4.3
BISACS JNF012040, JNF012000
Dewey 005.1
Graphics Full-color illustrations
Dimensions 7.5 x 8.875
Lexile 580
Guided Reading Level P
Features Charts/Graphs/Diagrams, Glossary, Index, Page Plus™, Teaching Guides, and eSource

Illustrator: Alex Westgate

Alex Westgate is an illustrator, designer, and artist working and living in Toronto, ON. He has worked with the BBC, Royal Canadian Mint, Reader's Digest, Western Union, AT&T, the Washington Post, and Hachette.

Author: Elizabeth Tweedale

Author Elizabeth Tweedale is a co-founder of blue{shift} coding, a company specializing in teaching coding to young programmers. You can read more about blue{shift} at blueshiftcoding.com.

Author: Heather Lyons

Author Heather Lyons is a co-founder of blue{shift} coding, a company specializing in teaching coding to young programmers. You can read more about blue{shift} at blueshiftcoding.com.

Lerner eSource™ offers free digital teaching and learning resources, including Common Core State Standards (CCSS) teaching guides. These guides, created by classroom teachers, offer short lessons and writing exercises that give students specific instruction and practice using Common Core skills and strategies. Lerner eSource also provides additional resources including online activities, downloadable/printable graphic organizers, and additional educational materials that would also support Common Core instruction. Download, share, pin, print, and save as many of these free resources as you like!

Kids Get Coding

What’s an algorithm? How do you fix bugs? What is an app? How do you program a computer game? This series leads students through the basics of computer programming using real-world examples and practical activities. View available downloads →