From the Series How to Code: A Step by Step Guide to Computer Coding
Introduces the basic principles of coding. Learn how to give instructions and turn instructions into code. Figure out how to debug code, solve problems and use algorithms.
Includes basic coding, solving problems, turning instructions into code, logo and scratch.
|Interest Level||Grade 2 - Grade 4|
|Reading Level||Grade 3|
|Category||5 Kinds of Nonfiction, 5KN: Active Nonfiction, Makerspace, Makerspace: Computers/Technology, STEM, STEM: Technology/Coding|
|Publisher||Quarto Publishing Group USA|
|Imprint||QEB Publishing — Quarto Library|
|Number of Pages||32|
Author: Max Wainewright
Max Wainewright has written more than 20 educational software titles for children. His programs and websites have won a number of awards. He lives in London with his wife and two children.