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56 records found. Displaying 49 - 72.

Coding to Create and Communicate

From the Series Kids Get Coding

How do you use computers? We can use computers to talk with other people, play games, and be creative. Discover how code tells computers when to send and receive messages, and learn how… Read More →

  • Lexile: 850
  • Dewey: 005.1

Programming Awesome Apps

From the Series Kids Get Coding

How do apps help us complete tasks, listen to music, play games, or find information? Like other computer programs, they use instructions known as code. Learn how to design, program, test… Read More →

  • Lexile: 830
  • Dewey: 005.1

Programming Games and Animation

From the Series Kids Get Coding

Do you know how your favorite video game works? Computer instructions called code bring the characters, challenges, and stories in the game to life. Learn what animation is and how it works… Read More →

  • Lexile: 650
  • Dewey: 005.1

A World of Programming

From the Series Kids Get Coding

How do you connect with the digital world? Your computer is the machine that gets you there. Discover what digital content is and how it's made, stored, and used. Then use the link in this… Read More →

  • Lexile: 810
  • Dewey: 005.1

Coding, Bugs, and Fixes

From the Series Kids Get Coding

How do computers know what you want them to do? They receive instructions called code with the specific steps needed to perform a task. Learn how to create codes, what happens when… Read More →

  • Lexile: 580
  • Dewey: 005.1

Learn to Program

From the Series Kids Get Coding

What do programs tell computers to do? And how are they written? Programs are instructions that computers follow. Learn about different programming languages, coding rules and bugs, and how… Read More →

  • Lexile: 780
  • Dewey: 005.1

Online Safety for Coders

From the Series Kids Get Coding

How can you stay safe while surfing the Internet? You need to be an Internet superhero! The internet is an exciting world, but there are things you should be careful of as well. Find out how… Read More →

  • Lexile: 940
  • Dewey: 004.67/8083

Guitar Notes

On odd days, Tripp uses a school practice room to let loose on a borrowed guitar. Eyes closed, strumming that beat-up instrument, Tripp escapes to a world where only the music matters. On… Read More →

  • Lexile: 680
  • ATOS: 4.0
  • Dewey: [Fic]