The Business of Gaming

From the Series The Best of Gaming (UpDog Books ™)

  • Interest Level: Grade 3 - Grade 5
  • Reading Level: Grade 1

Thanks to passionate fans, blockbuster games, and celebrity players, the gaming industry takes in billions of dollars each year. Learn how professional gamers make money, which games are the all-time top sellers, and much more about the business of gaming with this captivating high/low book.

Format Your Price Add
978-1-5415-9052-6
$22.99
978-1-7284-1043-2
$34.99
978-1-7284-4258-7
$39.99
978-1-7284-4259-4
$6.99
Available at all major wholesalers and distributors. Save 25% off list price on hardcovers and ebooks when you buy direct! Digital purchases will be accessed on Lerner Digital Bookshelf. An account will be created for you after purchase.
Interest Level Grade 3 - Grade 5
Reading Level Grade 1
Genre High/Low, Social Studies
Category 5 Kinds of Nonfiction, 5KN: Traditional Nonfiction
Copyright 2021
Publisher Lerner Publishing Group
Brand UpDog Books ™
Imprint Lerner Publications ™
Language English
Number of Pages 24
Publication Date 2020-08-01
Text Type Informational/Explanatory
BISACS JNF021060, JNF012010, JNF010000
Dewey 794.8
Dimensions 7 x 9
Lexile 650
Guided Reading Level Q
Features Bibliography/further reading, Glossary, Index, Reviewed, Sidebars, and Table of contents

Author: Laura Hamilton Waxman

Laura Hamilton Waxman lives in Minnesota and has written many nonfiction books for young readers.

Reviews

School Library Journal, Series Made Simple

“The vibrant photographs of highlighted celebrities and champions of the gaming industry paired with shorter snippets of text are sure to attract reluctant readers.”—School Library Journal